![]() However, should one die the other would become depressed and potentially could commit suicide or become dead weight in the community.įriendships would work like relationships but to a far less significant degree, and would really mostly come into play in the case of a rivalry gone bad. Relationships could be romantic, and can lead to morale and stat boosts for the survivors. That way, you'd really have to be careful recruiting people and even more wary of discord in the community. How the falling out plays out, depends on the personality of the survivor (warlord, negative/positive traits, etc.) and can lead to either an exile, shootout, resolution, or even split the community in half if those survivors formed friendships or relationships with other survivors. ![]() For exampe, lrivalries can eventually lead to hatred, which can eventually lead to a falling out where you have to pick one survivor over another. which can all lead to different scenarios. Characters develop rivalries, relationships, friendships, etc. "Moreso for SOD3 but I'd love an in depth character relationship system. Also Those couples could have their own dialogues between they "īut I prefer the way how the user Generic White Dude expose this: The man could gain some points of resistance when he is following / being followed by his girlfriend or something similar. ![]() They must deepen that kind of relationships with their own missions and their own "mini story". ![]() In one of these couples, the description says "They did not know each other before the outbreak, but now they are inseparable, now they hope that the apocalypse that united them, does not separate them". Deepen the relationships of the survivors and implement bonuses when using certain survivors, for example: There are at least 2 pairs of initial survivors who maintain a romantic relationship. I already suggested this in Discord wishlist: ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |